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GameSessionBuilderScreen.h
1// Plik utworzony przez Piotra ChudziƄskiego w dniu 6.05.2025
2#pragma once
3
4#include <phosphorus/GameBootstrapper.h>
5#include "game/Screens/Settings/SettingsScreen.h"
6
7namespace Game
8{
13 class GameSessionBuilderScreen : public SettingsScreen
14 {
15 public:
16 GameSessionBuilderScreen() : SettingsScreen(nullptr) {}
17
19 void Build(Andromenda::Surface &surface) override;
20
22 void OnSurfaceCallback(const String &id) override;
23 };
24} // namespace Game
The renderer of component registry.
Definition Surface.h:28
void OnSurfaceCallback(const String &id) override
Event called when any component sends callback.
Definition GameSessionBuilderScreen.cpp:16
void Build(Andromenda::Surface &surface) override
Event called when this screen is being opened.
Definition GameSessionBuilderScreen.cpp:9
Represents a mutable sequence of characters, providing various member functions for string manipulati...
Definition String.h:16