Defines the point values for various game actions.
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#include <GameRulesEngine.h>
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constexpr | Scoring (int32 stockToTableau, int32 stockToFoundation, int32 tableauToFoundation, int32 foundationToTableau, int32 revealCard) |
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int32 | StockToTableau |
| | Points for moving a card from stock to tableau.
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int32 | StockToFoundation |
| | Points for moving a card from stock to foundation.
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int32 | TableauToFoundation |
| | Points for moving a card from tableau to foundation.
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int32 | FoundationToTableau |
| | Points penalty for moving a card from foundation to tableau.
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int32 | RevealCard |
| | Points for revealing a hidden card.
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Defines the point values for various game actions.
The documentation for this struct was generated from the following file: