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Game::ReplaySystem Class Reference

Handles replay playback functionality. More...

#include <ReplaySystem.h>

Static Public Member Functions

static void Exit ()
 Stops and exits the replay system.
 
static void Play (const String &path)
 Starts replaying a game from the given file path.
 
static void ProvideActions (Andromenda::ActionRegistry &registry)
 Registers replay-related actions to the action registry.
 

Detailed Description

Handles replay playback functionality.


The documentation for this class was generated from the following files: