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Phosphorus::GlobalGameObjectRepository Class Reference

Contains all GameObjects associated with name. Used by serialization system. More...

#include <GameObject.h>

Static Public Member Functions

static void Clear ()
 Deletes all objects in repository.
 
static void RegisterGameObject (GameObject *object)
 Registers GameObject in repository.
 
static GameObjectCreateGameObjectInstance (const String &name)
 Creates a GameObject instance.
 

Friends

class GameSerializer
 

Detailed Description

Contains all GameObjects associated with name. Used by serialization system.

Member Function Documentation

◆ RegisterGameObject()

static void Phosphorus::GlobalGameObjectRepository::RegisterGameObject ( GameObject * object)
inlinestatic

Registers GameObject in repository.

Parameters
object

The documentation for this class was generated from the following file: