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GigaPasjans
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Contains all GameObjects associated with name. Used by serialization system. More...
#include <GameObject.h>
Static Public Member Functions | |
| static void | Clear () |
| Deletes all objects in repository. | |
| static void | RegisterGameObject (GameObject *object) |
| Registers GameObject in repository. | |
| static GameObject * | CreateGameObjectInstance (const String &name) |
| Creates a GameObject instance. | |
Friends | |
| class | GameSerializer |
Contains all GameObjects associated with name. Used by serialization system.
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inlinestatic |
Registers GameObject in repository.
| object |